Binaural Simulation

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Joined: Mon Sep 24, 2012 10:57 pm

Binaural Simulation

Post by Hollowkenshin » Mon Nov 12, 2012 9:32 am


I have a suggestion:
You should include some sort of binaural simulation, something like TB_Isone
It would work fantastic, as I'm assuming a lot of people use Neutron Music player with headphones.


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Re: Binaural Simulation

Post by dmitrykos » Mon Nov 12, 2012 4:03 pm

Hi Hollowkenshin,

Thank you for the proposal! The idea looks interesting and I believe can be implemented with existing 3D possibilities of Neutron audio engine including positioning of virtual speakers, regulating of speaker cone, rotation of speakers and etc. I will put it into to-do for further review as one of the possible features.

Best regards,

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Re: Binaural Simulation

Post by TYA » Tue Nov 13, 2012 2:57 am

Thank you both !

So Dmitry will add channel distance in to setting menu for each channel sparately.
Also pls add volume level for ajustable each channel .
I like it.

Thanks again

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